You'd think after three successful decades working with the military, Jaque Davison would welcome retirement.
You'd think years watching the human cost of a professional Army would make anyone welcome a break.
As Pixels and Policy reports, Jaque Davison didn't retire from the Army to sit around. He built a virtual world to provide much-needed support to the families of men and women sent overseas.
Continue reading "Army Veteran Builds Virtual Support Center for Army Families" »
A few weeks ago, Pixels and Policy took a look at how virtual worlds might be helping the U.S. Army look for promising new recruits.
Today we take a look at the policy applications of a defense-themed virtual program.
The University of Maryland's Institute for Advanced Computer Studies has interesting ideas on the future uses of virtual worlds in combat. Find out just what the military has in store for the Metaverse.
Continue reading "Virtual Worlds Enlist as Military Operations Simulators" »
Never before have individuals seeking entertainment had so many options.
As technology improves, gamers can engage in photorealistic and increasingly tactile simulations across a wide fantasy spectrum.
As a recently-released war simulator surpasses $300 million in sales, The Washington Examiner asks why millions of players are interested in virtual war and why the answer may have a wide impact on the future of combat.
Pixels and Policy investigates.
Continue reading "Virtual Combat and Evolving Perceptions of Warfare" »
Yesterday we discussed how virtual worlds are expanding our perceptions of body modification and increasing understanding about injuries that result in amputation.
Mental perceptions may be evolving, but what about ensuring access to virtual worlds for those with disabilities?
Pixels and Policy looks at the growing trend in developing an amputee-friendly Metaverse, and the role new "accessible worlds" will play in improving the lives of amputees.
Continue reading "The U.S. Army Embarks on Virtual Worlds for Amputees" »
The Department of Homeland Security was an early adopter
of virtual tech in Second Life, and NASA continues to be a dominant
presence in the Metaverse. But now the Army is doing what it does best:
dumping a whole bunch of money into virtual worlds.
There's only one problem: Second Life may not reap the benefits of the latest cash drop.
Continue reading "Army Virtual Worlds Challenge May Pass Up Second Life" »