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    « The Pittsburgh Post-Gazette Wants You to Punish Your Kids for Gaming | Main | Manual Labor in Virtual Worlds: How Fair Are In-Game Auction Houses? »

    01/18/2010

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    This is an immense decision. Ultimately, this is an arms race that governments are bound to lose. NCSoft can just have monsters start dropping ridiculous amounts of gold, and then just make new items all no-transfer. It's amazing to me that a government can legislate the rules of a game.

    Whether the South Korean game companies decide to change their game's EULAs or not will depend on various factors:

    * Is it illegal in the US to convert virtual money to real money?
    * Are most of the US and Intl players ok with the idea of a legal RMT (initial reactions say: no)?

    As I mentioned in my article, it's best to sit this one out as I'm pretty sure the game companies are more of in dizzy state of mind than we are.

    Pretty much every source reporting on this court ruling is actually improperly assessing the decision. What those two men were charged with was not for violation of the EULA but rather for a South Korean law designed to control gambling. Gambling for real money is restricted in South Korea and the law was created to prevent people coming into a club and buying tokens, gambling with those (which is legit) and then exchanging them back for cash when they leave.

    This ruling has no bearing on whether RMT violates the EULA or whether the EULA is a valid legal agreement. It is the (rough) equivalent of a US court ruling that MMOs do not constitute online gambling because the items are 'randomly' dropped. This merely removes the criminal charges for an act the original law was not intended to cover, however any civil action is still legit.

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    Alena

    http://onlinemariogames.net

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